November’s Triple-A Line-Up

We take a quick look at all the big titles coming to gaming this November.

November is a busy month for gaming, after what seems like an eternity waiting for some big-name titles, November looks as though it won’t disappoint.

While there are a number of title’s set to drop in November, I’m just looking at the top three Triple-A titles set to release this month.

Call of Duty Vanguard promotional image of soldiers charging into battle as a plane flys above

Call of Duty: Vanguard (5 Nov)

Whilst the beta gameplay has received some mixed reviews and the community seems worried about the multiplayer in general, Call of Duty’s next instalment ‘Vanguard’ is primed to take us back to World War 2.

Players will get to take to four iconic locations including the Eastern Front, North Africa, the Western Front and the Pacific; with the developer touting that the campaign closely follows true to life stories from the war. Though I think the Kiwi’s might have something to say about the “Lucas Riggs” character.

My own thoughts on the title are mixed. If recent gaming trends and Black Ops Cold War proved anything, it’s that the player base is sticking to Modern Warfare and Warzone like glue. We’ll see.

Forza Horizon 5 cars racing

Forza Horizon 5 (9 Nov)

Get ready to race across Mexico in Turn Ten’s visually stunning Forza Horizon 5. The game is set to have 491 different vehicles at launch, and that’s not even considering what they’ll add after the fact.

Forza Horizon 5 is set to continue the Horizon Festival story, giving players the freedom to explore, race and compete against both AI, and friends online.

You’ll find it included on Game Pass free of charge!

Battlefield 2042 cover art

Battlefield 2042 (19 Nov)

Coming a little later in the month is Electronic Art’s Battlefield 2042, by DICE. Sporting massive 128-player multiplayer and what looks to be a promising campaign; I’m excited to get my hands on this game.

Whilst the multiplayer Beta was woeful at best, DICE has responded to the feedback. Notably, it seems that the beta build was a significant deviation from the master version of the game and lacks a significant amount of polish to be found in the final version.

Whilst I remain sceptical about the launch state of the game, I’m looking forward to getting my hands on it nonetheless.