Assassin’s Creed Shadows: Respecting Japanese Culture or Committing Cultural Appropriation?

Feudal Japan, the most requested setting in Assassin's Creed history, is finally being brought to life in Assassin's Creed Shadows. But excitement quickly turned to controversy when the game's reveal trailer showcased Yasuke, a historical figure of African origin, labeled as a "legendary African Samurai." This has sparked debate amongst historians and gamers alike about the accuracy of the portrayal and whether Ubisoft is engaging in cultural appropriation.
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Ubisoft’s latest Assassin’s Creed Shadows reveal has set the gaming world abuzz. The game will finally deliver on that long-requested feudal Japan setting, and the reveal trailer was visually stunning.

But it’s also sparked controversy surrounding one of its playable protagonists, Yasuke, billed as a “legendary African Samurai.” Historians debate this historical figure’s status as a samurai, raising concerns that Ubisoft might be simplifying or misrepresenting a complex historical reality.

The Historical Debate: Was Yasuke Truly a Samurai?

Yasuke was undoubtedly a fascinating figure in 16th-century Japan. Of African origin, he served under the powerful warlord Oda Nobunaga, but the extent of his status as a “samurai” is hotly debated by historians. Some argue he was a bodyguard or retainer, while others believe he achieved the samurai rank.

The term “samurai” holds deep cultural significance in Japan, representing a strict code of conduct and a lifetime of training. Some feel Ubisoft is glossing over complex historical truths by simply labelling Yasuke as a “samurai” without nuance.

More Than Just a Name: Concerns About Cultural Appropriation

The controversy goes beyond Yasuke’s title. Many in the gaming community are raising concerns about potential cultural appropriation. Feudal Japan is a rich and nuanced historical setting, and some worry that Ubisoft, a Western company, might not handle it with the care and respect it deserves.

There’s a fear that Japanese culture will be reduced to stereotypes or inaccurate portrayals, contributing to a history of Western media misrepresenting Eastern cultures.

Gameplay Innovations and Familiar Formulas

IGN’s preview of the game highlights promising gameplay innovations. The dynamic lighting system expanded stealth mechanics, and the impact of seasons on traversal and combat all sound intriguing.

However, there’s also a sense that Ubisoft is still relying on familiar open-world formulas. The structure of target-based missions and the sprawling map feel reminiscent of recent Assassin’s Creed titles, raising concerns about whether Shadows will truly feel distinct.

The Community’s Verdict: Too Early to Tell?

It’s still too early to judge Assassin’s Creed Shadows definitively. The June gameplay reveal will likely shed more light on how Ubisoft handles the historical setting and the nuances of Japanese culture.

However, the initial community backlash reminds developers to tread carefully when depicting cultures different from their own. Respectful representation is key, and whether Ubisoft will rise to the challenge remains to be seen.

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